You've taken the one thing needed to even attempt to finish the game and made it (even more) ridiculously hard to find in what feels like an attempt to make us suffer through all the new biomes for biomes sake. I have no desire to play this game anymore as it feels futile. (When the game doesn't freeze on the Mojang screen and make me uninstall and redownload it). I've spent countless hours running through nether caves, getting blasted by the Boo ghosts from behind, shot by skeletons, slowed by soul sand, and wasting almost two weeks in a remnant bastion because i thought there would be blaze spawner's at the top. Now i cant play for twenty minutes without getting frustrated and turning it off. Built a huge base with farms, mined a ton, built a sky-rail-way to another new mine, a sky island, a moat, rebuilt walls with stone from dirt, fought off a raid on a village, enchanted a few sets of armor/weapons, even ventured north a thousand blocks or so to find the ocean and an underwater monument. I was a new player 6 months ago, my GF got me into Minecraft and i loved it. It is really disheartenly for new players like me who just started 3 weeks ago and could not move on to the next stage without finding a blaze and nether wart. All of these are moves I normally consider cheating, but I got so tired of just wondering around, looking at dangerous ledges thinking if I take the risk, will there be a nether fortress there, then dying and losing all my stuff. I got lost many times even though I am flying and with coordinates showing. Even that requires jumping between layers. I then copied the word and switch to creative to see how to get to the second closest fortress. After all these I still did not see the nether fortress. I died in lava loosing all my enchanted gear. Rode a stider across the lake, got attacked by a big magma cube near shore, tried to move away and found that striders can't jump. (I've already spent quite some time looking before realising I was completely boxed in) Eventually I had to resort to mapping tool (I never use that and consider it cheating), found 2 fortresses >800(!) blocks away, start digging towards one, got attack by a bunch of skeleton (they spawned on a soul sand valley BELOW THE LAYER I'M ON), came across a lava lake 500 blocks from the fortress on map. I just spent an hour digging myself out of a crimson forest crater I spawned into, and still couldn't find a fortress. This could be done by adding Blaze Rods and Nether Wart to Bastion Remnant chests or bartering, among other things. There are also other ways the main problems with Nether Fortress rarity could be addressed, by adding other ways to access brewing and the End. While they do incentivize exploring the new Nether more if they’re rare, Bastion Remnants, the ability to use portals for fast travel, and Netherite already do this. I think Nether Fortresses were already rare enough. While rarity is not inherently bad - making diamonds common would just be silly - it’s not always good either. Other structures don’t have basic mechanics locked behind finding them (save the Stronghold, which you don't need to just randomly stumble into.) If a rare structure in the Nether is wanted, it would be much better if it is not something essential for basic game mechanics that have existed since beta. This is unlike most other structures, which are justifiably somewhat rare. They are essential for brewing and for progressing to the End. Personally, I remember being frustrated with my inability to locate a Nether Fortress on several occasions. 1.15 Nether Fortresses were already fairly rare and often required exploring much of the Nether to find. Nether Fortresses were made about 2-3x rarer in 1.16.
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